"On a recent evening, 100 museum professionals gathered at the Newseum in Washington, D.C., to hear a lecture — not about funding, or curatorial responsibility — but about games. It's time to "turn visitors into players," Jane McGonigal told them...."
Click below for the link
Interactive Games Make Museums A Place To Play : NPR
Showing posts with label building things. Show all posts
Showing posts with label building things. Show all posts
January 12, 2009
January 7, 2009
InformalScience web site
While browsing through the Museum 3.0 site I came across a reference to this site. Very similar to the Exhibit Files but with an emphasis on informal learning and science. Welcome to InformalScience | HOME
November 12, 2008
Nano Old Masters in protien
(Nanowerk News) Canadian researchers have created a new protein patterning technique that's enabled them to reproduce complex cellular environments and a miniature version of a masterpiece painting.
I wouldn't want to try and put an accession number on that one.
Labels:
building things,
happy mutants
August 7, 2008
How much do goosebumps cost?
It depends where you are and what you are doing.
Creepy Snake or bug in your garden= Free
Scary movie= $12.00
Lighting system to jazz up the Great Hall =???
Labels:
building things,
innovation,
We should do this
August 5, 2008
We love models

When designing a new exhibit, it is helpful to build a white model early in the schematic phase. A white model is a small scale architectural model. They are often not very deeply detailed and are only built to study the mass and density of the exhibit elements and artifacts.
This one actually has a lot of detail. It’s a series of buildings in the village. Everyone who stops by our offices is intrigued by it.
You can go visit it , let me know how it is.

>> Sound of Model-T horn<<<
Labels:
building things,
exhibit design,
Models
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